![]() ![]() They cannot defend both sides against our Pekka Ram Rider deck and we will get the damage in one of them. It will build pressure and force them to use elixir in that lane. If the opponent has a good defence for our Pekka and can stop our push before it damages their Princess tower, the Ram Rider will go in the second lane. Mid-Game: Ram Rider is ought to be used in the same lane if it’s a normal deck and in the other lane if we are facing a beatdown or heavy deck. And if the push gets through, we have the Ram Rider. Barbarian Barrel and the Dark Prince will be at our fingertips to support the push. ![]() Place it behind the Pekka keep some distance so that a Mega Knight or another defence doesn’t crush it with the Pekka. Our support card would depend on the opponent’s response. We will wait till it crosses the Princess tower. We can place the Pekka in the back and wait. After two or three cards, we will be in place to start with our attack cycle. Mother witch is our answer to skeleton army, Bats, and Graveyard in this Pekka Ram Rider deck. Use one of the defences accordingly, either Dark Prince or Mother witch if it is a swarm. In response to the Bandit, the opponent will defend with a troop. Playing Pekka opens the chances of getting punished. We won’t ever start with the Pekka in the back or the Mother Witch. Both are meant to be played at the back of the King tower. Opening: Bandit and Dark Prince are our cards for the opening move. And it won’t be costly for us even if the opponent defends them. We have some first moves on our sleeves if we don’t want to play the waiting game. Mother Witch: The 2-elixir trunk is for all the squishy troops that come in its way.Barbarian Barrel: Clearing out the skeleton army and the goblins can’t be better!.Dark Prince: The defence troop with splash damage and a shield.Ram Rider: Ram Rider is the bridgespam surprise for our opponent.Bandit: Good defence and an offence to be placed at the bridge.Fireball: It is the pump response and occasionally clearing the troops near the enemy’s tower.Electro Wizard: Support for the Pekka to deal with Inferno Dragon/Tower. ![]() Pekka: Our win condition and unmatched satisfaction when it kills tanks with that sword.The deck is suited for mid-ladder and upper ladder players. Since the deck has legendary and epic cards, new players would find it hard to level up these. It has a great offence and an extremely good defence. 7.The Pekka Ram Rider deck comes with an average elixir cost of 4.1. If you want different cards for the golem deck, you have to use Golem, Lumberjack, Tornado, Baby Dragon, and Mega Minion. What I do to distract troops is at the topmost of the lane, I put the ice golem, and it goes to a different lane so that the troops get destroyed by both the tower and slow down the push. Ice golem can use to distract the troops. Make sure first you give a good amount of damage to the tower to make it easy for the golem to win a battle for you. My strategy with the golem deck is in the last 1 min I deploy the golem at the end of the lane, so until it reaches close to the opponent tower, I have another golem ready for a push, and back to back two golems will surely give you a winning chance. ![]() With the golem deck, I always push in the end 1 min so that the elixir cycles come fast. ![]()
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